Vill - Open World Adventure
Check it out on steam: https://store.steampowered.com/app/3575360/Vill
v018
Improved enemy combat behaviour
Red sun with horizontal orbit
Change font color from red to grey
Custom Vill logo

In game feedback buttons
Height map on all textures
v017
Breakable vases
Different plant effects, dizzy post processing shader
New rune puzzle waypoint
Slots in waypoints that are procedurally filled with different props
Each attack now moves player forward slightly, with adjusted animations
Reworked music
Parry and pick plants now part of the tutorial
Portal and cairn sounds
Improved Trokar voice acting
optimized grass and minimap, boosting fps +20
v016
New horizontal portal


Raven unlock Waypoint

Stand up animation, always start lying down
Chaos indicator to display the current chaos state depending on Munu's actions
Encrypted save files
Blue rune puzzle
Redesigned new game main menu
Additional letters on puzzles
Minor quality of life improvements
v015
Shipwreck

Hardcore mode

Playable flute

Wait to pass the time
Pause game on controller disconnect
Steam cloud save
Steam achievements
v014
Steam page
Remja archer boss

Monastery

Decreased load time by 90%
General performance improvements
Tendril Voicelines
Minor quality of life fixes
v013
Skill tree with skill points

Playtime display

Official end of demo
Voice lines
Fixed broken castles
Hard FPS Limit 144fps
v012
Rune memory puzzle

Camera transitions
Tree rune puzzles

Letters

More sounds for obelisks
More sounds for fighting
Proper weapon swap with back holster
Scarier water

Prevent infinite arrow crash
v011
Fixed memory leak
Progress Screen

No Loading on game start
Better Combat with Chain and Sneak Attacks
Back Holster

Sword cursor

Get it for your PC
Arrow flying sound
Arrow on Minimap
v010
Archer

Dynamic Skybox



Obelisk

Minimap

Music
Made movement more responsive to make parkour possible
v009
Parkour Puzzle

Restart Menu

Sounds for fire, water, weapons, footsteps
Made movement more responsive to make parkour possible
v008

Archery and Mushrooms

NPC with Dialogue

Quality, Resolution and Fullscreen Settings

v007
Impressions



UI / Menus




v006
Hair


Anomaly

Material

v005
Fireplace and Torches

Runerocks

Pier

Raven

Remodel character

Weapons

Cairn

v004
Basic fighting and enemy movement
Loading screen
v003
Paths in landscape

Path smoothing

A* Pathfinding


Different color and angle trees

Grass based on incline

v002
added Portal

Pickup Weapons and House

added Hitbox

added Enemy

added firs

Gameplay
Spawn vegetation based on regions

v001
modeled spear

modeled sword

added animation

added rock

added tree

added flower

added Level of detail (LOD)

added grass

added character

added water

procedural islands
